Direct DMA
Requirements
Summary
DMA hardware is required. Direct DMA is an Apex Legends cheat with an aimbot (per-weapon settings, SkyNade), triggerbot, player and loot ESP, radar, movement utilities, priority targets, Lua scripting and native controller support.
Cheat Features
-
Aimbot
Targeting, weapon profiles, hitbox selection and SkyNade.
- Aimbot (keybind, distance range)
- Weapon configuration modes (All at once, Weapon group, Each weapon)
- Weapon groups (Assault rifles, SMGs, Shotguns, LMGs, Marksman, Sniper, Pistols)
- Per-weapon settings (31 weapons)
- Copy weapon config between weapon profiles
- Automatic profile selection for the equipped weapon
- Mouse sensitivity
- Block double input
- Ignore targets (Teammate, Invisible, Knocked)
- FOV algorithm (Regular, Dynamic)
- Aimbot FOV
- Aimbot speed
- Target priority (FOV, Distance)
- Hitbox type (Regular, Nearest)
- Hitbox (Head, Neck, Chest, Stomach, Tummy, Pelvis)
- Head priority (Nearest hitbox type)
- Hitbox drift
- Position adjustment
- Hardlock
- Humanize
- Deadzone (FOV, factor)
- Always on (FOV, distance range, speed)
- SkyNade (distance, speed)
- Target delays (Knocked, Death, New target)
-
Triggerbot
Auto fire with its own weapon profiles, delays and hitchance.
- Triggerbot (keybind, distance range)
- Weapon configuration modes (All at once, Weapon group, Each weapon)
- Ignore targets (Teammate, Invisible, Knocked)
- Auto fire
- Position adjustment
- Hitchance
- Delay between shots
- Target delays (Knocked, Death, New target)
-
Player ESP
Player boxes, skeletons, info text, snaplines and other player markers.
- Player ESP (keybind, distance range)
- Ignore filter (Teammate, Invisible, Knocked)
- Bounding box (Full, Cornered)
- Skeleton (outline, thickness)
- Health bar
- Shield bar
- Username
- Distance
- Team
- Legend
- Level
- Weapon
- Legend portraits and weapon icons
- Unique squad colors
- Distance-based fade
- Healthbar damage fade
- Death-based fade
- Text styling (font, size, background, outline)
- State colors (Teammate, Knocked)
- Snaplines (Classic, Dot, Outlined, Animated)
- Snapline position (Bottom, Center, Upper)
- Snapline info (Name, HP, Distance)
- Snapline only closest
- Bubble ESP (Sphere, ChinaHat, Cube, Diamond)
- Bubble style (Wire, Filled, Gradient)
- Kill effect (color, range, duration, speed)
- Squad connector (Arc, Bezier, Line)
- Position arrow (Filled, Outlined, ESP, Arc, Double Arc)
- Position arrow filter (Out of screen, Invisible)
- Arrow color by health
- Dynamic arrow size
-
Overlays
On-screen widgets and aim visuals.
- Spectator list (grid, transparency, hide bots, hide teammates)
- Legend portraits in spectator list
- Keybind status (grid, only active, transparency)
- Compass (grid)
- Crosshair (Classic, Dot, Angular, Tacticore, Precision)
- Aimbot FOV circle (Circle, Segmented, Pulse, Radar)
- Deadzone FOV circle (Circle, Segmented, Pulse, Radar)
- Smooth animations for FOV and crosshair
- Aimbot visualizer (path, color, thickness)
- Render layers (Background, Foreground)
-
Item ESP
Loot and death box markers.
- Loot ESP (keybind, max distance)
- Loot categories (Weapons, Armor, Healing, Ammo, Attachments, Grenades)
- Death boxes (distance)
- Loot category keybinds
- Loot category colors
- Loot distance scale
- Loot text scale
- Loot background (color)
- Item icons on loot ESP
-
Radar
Overlay radar with enemy and teammate markers.
- Overlay radar (distance range, grid)
- Radar type (Adaptive, Static)
- Radar names
- Radar health bars
- Radar marker transitions
- Radar filter (Invisible, Knocked)
- Radar appearance (transparency, rounding, scale)
- Local player marker
- Enemy markers (color, size, Circle or Arrow)
- Teammate markers (color, size, Circle or Arrow)
-
Misc
Movement utilities and controller input.
- Bunnyhop (Classic, Slidehop)
- Super glide
- Auto grapple
- Tap strafe
- Lurch settings (delay, duration)
- Native controller support (device selection, stick scale, stick test)
-
Player List
In-match player list with marks.
- Player list (Hide bots, Hide dead)
- Player list search with Teammates and Enemies filters
- Player list details (legend portraits, weapon icons, health, shields, team)
- Player marks (custom colored tags and groups)
-
Priority
Separate aim and ESP settings for priority targets.
- Priority targets (always select)
- Priority aimbot overrides (speed, FOV, hitbox)
- Priority hitbox (Head, Neck, Chest, Pelvis, Closest, Random)
- Priority triggerbot auto-fire
- Priority ESP outline (color)
-
Lua Scripting
- Lua scripting (700+ API methods for game data, rendering, input, custom UI)
-
Settings
Overlay, performance, input and menu theme options.
- Menu hints (English, Chinese, Russian, French, Spanish, Portuguese)
- Memory synchronization
- Increased priority
- Vertical synchronization
- Framerate limit
- Priority monitor
- Input delay
- Overlay mode (Fuser, Transparent)
- Window style (Borderless, Fullscreen)
- Mouse mode (Regular, Inverted, Inverted pitch, Inverted yaw)
- Minimize type (Hotkey, Automatic)
- Show FPS
- Hide cursor
- Keep menu within the screen
- Reconnect DMA
- Benchmark DMA
- Reconnect HID
- Menu scale
- Accent color
- Menu theme colors (window, section, widgets, keybinds, config)
-
DMA
Needs a second PC -
DMA card required
Hardware -
EA Javelin
Game anti-cheat
