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Counter Strike 2

Direct DMA

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Direct DMA

Direct DMA

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Requirements

Summary

DMA Hardware IS REQUIRED!!! Direct DMA for Counter-Strike 2: aimbot, triggerbot, player ESP and chams, overlay and cloud radar, world and grenade visuals, a grenade helper, shared ESP, and config and Lua script support.

Cheat Features

  • Aimbot

    • Enable aimbot
    • Override global config
    • Weapon group (Assault Rifles, SMGs, Shotguns, Sniper Rifles, Pistols, Desert Eagle)
    • Aimbot FOV
    • FOV mode (Static, Dynamic)
    • Aimbot speed
    • Humanize aimbot
    • Smooth type (Linear, Adaptive, Natural)
    • Recoil FOV
    • Recoil compensation
    • Bullet gate (start after bullets, stop after bullets)
    • Reaction time
    • Delays (reach target, target strafe, death, new target)
    • Autowall (min damage)
    • Autostop
    • Hitbox (Head, Neck, Chest, Stomach, Tummy, Pelvis)
    • Conditions (Only scope, No spectators, No reloading, No flashbang effect, Only ground)
    • Ignore targets (Teammate, Invisible, In air)
    • Block double input
  • Triggerbot

    • Enable triggerbot
    • Override global config
    • Weapon group (Assault Rifles, SMGs, Shotguns, Sniper Rifles, Pistols, Desert Eagle)
    • Detection method (Ray-Trace, Game-Based)
    • Hitchance
    • ProSpread
    • Auto fire
    • Delay between shots
    • Delays (death, new target)
    • Reaction time
    • Recoil compensation
    • Humanize
    • Autowall (min damage)
    • Autostop
    • Hitbox (Head, Neck, Chest, Stomach, Tummy, Pelvis)
    • Ignore targets (Teammate, Invisible)
    • Conditions (Zoom, Accuracy, No spectators, No reloading, No flashbang effect)
  • Player ESP

    • Enable players
    • Ignore filter (Teammate, Invisible)
    • Chams
    • Chams style (Solid, Matte, Contour, Cosmic, Crystal, Radiance, Void, Circuit)
    • Chams xqz style
    • Chams only invisible
    • Chams effect speed
    • Chams secondary color
    • Bounding box (Full, Cornered, Filled; width, thickness)
    • Skeleton (outline, thickness)
    • Hitbox capsule (Default, Hologram, Pulse, Gradient; segments, hover)
    • Health bar (damage fade)
    • Username
    • Distance
    • Weapon
    • Avatar
    • Player flags (Kevlar + Helmet, Defuse kit, C4, Flashed, Reloading, Immunity)
    • Render font (name, size)
    • Text background (color, rounding)
    • Text outline (color, thickness)
    • Death based fade (duration)
    • Visibility color transition (speed)
    • Render layer (Radar, Spectator list, Keybind status, ESP, Bomb widget)
    • Player preview
  • Visuals

    • Spectator list (grid, transparency)
    • Blind world (color, range)
    • Bullet tracers (Solid, Dotted, Laser, Hard halo; color, thickness, fade time, max count)
    • Hitmarker (color, size, thickness, duration, onetap color)
    • Skeleton on hit (color, duration)
    • Kill effect (Dissolve, Skeleton Dissolve; color, speed, duration)
    • Keybind status (grid, only active, transparency)
    • Position arrow (Filled, ESP, Arc; color, health color, screen distance, size)
    • Sound ESP (Outline, Filled, Gradient; color, range, animation speed)
    • Skeleton on sound (color, duration)
    • Sniper crosshair (Classic, Dot)
    • Crosshair recoil
    • Autowall crosshair (can pen and no pen colors, size)
    • Aimbot FOV circle (Circle, Segmented, Pulse, Radar)
    • Recoil FOV circle
    • Spread circle (Solid Ring, Outline, Concentric, Rainbow, Rainbow Rotating)
  • Radar

    • Overlay radar (grid, transparency, rounding)
    • Local player (color, size)
    • Enemies (color, size, Circle or Arrow)
    • Teammates (color, size, Circle or Arrow)
    • Cloud radar (Cloud, Local)
    • Cloud radar session (connect, open, throughput)
    • Local radar (LAN access, update interval, open, copy link)
    • Public radar link (create, copy, stop, cancel sharing)
    • Radar sharing component download
    • Radar view (2D, 3D)
    • Select local player
    • Rotate radar
    • Follow local player
  • World ESP

    • Dropped weapons (Static, Hard halo, Pulse, Wave, Scan)
    • Dropped weapon filter (Rifles, SMGs, Pistols, Snipers, Shotguns, Heavies, C4)
    • Dropped weapon icon (scale, tint, effect speed, glow, background)
    • Grenade prediction (line color, thickness, gradient, dashed, bounces, detonate marker)
    • Grenade tracers (Solid, Dotted, Gradient, Dual stroke)
    • Grenade tracer animation (None, Retract, Pulse, Sweep)
    • Grenade tracer filter (HE, Flash, Smoke, Molotov, Decoy, Inferno)
    • Grenade overlay (radius, arc thickness, icon opacity)
    • Smoke voxels (opacity, gradient colors, edges)
    • Inferno voxels (opacity, core and outer colors, edges, animation)
    • Fire close warning (scale, color)
    • Particles (Ash, Snow, Rain; count)
    • Bomb widget (transparency, rounding)
    • Bomb overlay (color)
  • Grenade Helper

    • Grenade helper
    • Map select (Auto plus 12 maps)
    • Lineup recorder
    • Grenade helper aimbot (speed, distance)
    • Auto throw (tolerance)
    • Lineup filter (Smoke, Flash, HE, Molotov, Decoy; auto by held grenade)
    • Lineup points (color, size, Solid, Pulsing, Ring)
    • Point tower (height)
    • Lineup name
    • Aim marker (Crosshair, Circle, Diamond, Dot)
    • Max lineup distance
    • Lineup configs (Local, Cloud)
  • Shared ESP

    • Shared ESP (start, stop, copy share link, open)
    • Shared ESP server (Auto (EU), USA, Netherlands, Singapore, Local)
  • Misc

    • Minimize type (Hotkey, Automatic)
    • Input delay
    • Window style (Borderless, Fullscreen)
    • Vertical synchronization
    • Memory synchronization
    • Framerate limit
    • Increased priority
    • Priority monitor
    • Mouse mode (Regular, Inverted, Inverted pitch, Inverted yaw)
    • Knife bot
    • Zeus bot
    • Reconnect (DMA, HID)
    • Force HID (movement, button press)
    • Reset cache
    • Unload software
  • Player List

    • Player list (name, HP, weapon, team, money, action)
  • Config

    • Config list
    • Config binds
    • Cloud configs (search filters, ratings)
  • Lua Scripting

    • Lua script list
    • Cloud scripts (ratings)
  • Settings

    • Accent color
    • Theme colors (window, sub window, section, widgets, keybind, config)
    • Text colors (active, inactive)
    • Widgets separator color
    • Menu hints (6 languages)
  • DMA

    Needs a second PC
  • DMA card required

    Hardware
  • VAC

    Game anti-cheat
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