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Wardogs

Wardogs - Pure DMA

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Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA
Wardogs - Pure DMA

Wardogs - Pure DMA

Requirements

Summary

Wardogs - Pure DMA

Cheat Features

  • Visuals

    Enemy ESP, Team ESP, Vehicle ESP, Out of FOV arrows, and Item ESP with extensive customization.

    • Master ESP on/off
    • Visible vs behind-wall colors (Vis Check)
    • Show Downed
    • Faction row — Lonestar / Valkyra / Manticore as name or logo, with an editable color per faction tinting both
    • Boxes (full / corner) with outline, thickness, corner length
    • Names, distance, skeletons (thickness + range)
    • Health bar + health text (solid / gradient, left / right / top / bottom)
    • Armor bar with its own side, plus armor text tracking the fill the same way health text does
    • Held weapon as name or killfeed icon, with its own size and color
    • Snap lines (bottom / top / centre origin)
    • Prediction indicator while aiming at a player
    • Prediction marker color, size, fill, trail and max distance
    • Per-element colors, hidden colors, distance limits, font sizes
    • Per-element placement: above / below / left / right of the box, plus On Bar for the health and armor readouts
    • Live preview panel
    • Drag visible elements around the preview to change placement
    • Team ESP
    • Same overlays as Enemy ESP for teammates
    • Independent Show Downed
    • Vehicle ESP
    • Names, distance and colour-tintable killfeed icons
    • Configurable icon size, always placed above
    • Shared name/distance font size
    • Searchable vehicle catalog with grouped model variants
    • Independent Land, Air and Stationary enable/color controls
    • Shooting Range ESP (color + dummy / target filters)
    • Off-screen direction arrows for enemies (optional teammates)
    • Behind-you-only mode, distance scaling, distance text
    • Ring radius, arrow size, max distance, colors
    • Supply crates and dropped items
    • Independent category enable/color controls
    • Names, distance and font size
    • Searchable item catalog
  • Combat

    Connection, aimbot, triggerbot, crosshair, and integrated prediction.

    • Hardware: Off / Kmbox USB / Kmbox Net / Macku / Macku Controller
    • Auto-connect, COM auto-detect, baud, network IP / port / MAC
    • Macku stick scale (controller)
    • Connect / Disconnect / Test movement
    • Aimbot delay (reduce shake)
    • Aim keys (up to 4), hold or always-on
    • Hitboxes: head, neck, chest, pelvis, left/right arms, left/right legs
    • Target: Enemies / AI / Allies / Vehicles
    • Priority: crosshair / distance / lowest HP %
    • Max distance
    • Visibility check (won't target enemies behind objects)
    • FOV, draw FOV circle, smoothing
    • Advanced: dynamic FOV, deadzone + draw, target lock
    • Target lock delay shown only after target lock is enabled
    • Prediction from your equipped weapon
    • Auto-fire when crosshair is on target
    • Semi or full-auto, delay
    • Hitboxes: head, neck, chest, pelvis, left/right arms, left/right legs
    • Target: Enemies / AI / Allies / Vehicles
    • Max distance
    • Visibility check (won't fire on enemies behind objects)
    • Hit radius + draw hit radius
    • Advanced: deadzone + draw, override fire key
    • Prediction from your equipped weapon
    • Custom overlay crosshair (10 shapes, size, gap, outline, color, rotation)
    • Live preview
    • Enemy and Team ESP each have their own indicator toggle
    • Aimbot and Triggerbot each have their own prediction toggle
    • Visual indicator predicts from the head; combat predicts from the selected hitbox
    • Uses your current weapon's speed, drop and zeroing — no manual speed entry
  • Miscellaneous

    Mini radar, full-map radar window, and movable HUD player popup.

    • Mini radar — enable, shape, size, range
    • Opacity fills the radar black so a fuser can key it out
    • Optional north-up world-map background for Mini Radar
    • Blips for enemies, teammates, downed, AI, and vehicles
    • Colors for enemies, team, downed, and you
    • Look direction, distance text, blip scale
    • Separate movable/resizable full-map radar window
    • Blip shapes, fill/outline, category scales, facing lines and label layout
    • Resizable tabbed radar settings window
    • Pan, zoom, follow and recenter
    • Automatic map selection with manual override
    • Maps: Bakurani, Ozeti, Zestafona, plus Russia alternate art
    • Optional POIs: landmarks, areas, control points, deployments, infantry and vehicle spawns, shops, garages and fuel stations
    • Independent blips for players, AI, vehicles, downed, loot, crates, containers, dropped items and shooting-range actors
    • One movable player popup for name, faction, distance, health, armor, held gun, ammo and attachments
    • Drag-and-drop list editor with per-field toggles and a live preview
    • Follows the closest player to your crosshair
  • Settings

    Config management, overlay, menu, language, and DMA/input status.

    • Load / Save / Create / Delete profiles (Default is protected)
    • Open config folder, auto save
    • Transparent overlay, One PC mode
    • FPS counter, monitor & custom resolution, background color
    • Menu toggle key, menu scale, accent / rainbow theme
    • High-contrast menu, ESP font (Atkinson / Arial-Segoe)
    • On-screen keybind list (enable with color on the same row)
    • UI language: English / 中文 / Русский / 한국어
    • Reattach to game / Close cheat
    • Status: game link, DMA card, keyboard sync, hardware mouse
    • Player count, read time, loop time, tick rate
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